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Metroid zero mission backgrounds
Metroid zero mission backgrounds













Secrets are hidden away in the most unlikely of places and you’ll need all your skills in order to discover every last one. Zebes is certainly a diverse planet, with each area featuring distinct locations that really drive home the feeling of exploring a strange foreign world. While the original NES outing was a somewhat barren affair, Nintendo R&D1 introduced plenty of flora and added more personality to the vicious fauna that can be found on the huge world. Backgrounds are meticulously detailed and brimming with the same atmosphere that made Super Metroid such a joy to explore. The first thing that strikes you about Zero Mission is just how gorgeous it looks. There’s a wide range of nasty bosses to destroy in Zero Mission. While criticised by some for its short length (it can be completed in roughly six hours), it nevertheless went on to achieve high scores and many gamers and websites have since gone on to regard it as the best 2D Metroid in the series. It was initially expected to link to the incoming version of Metroid Prime II: Echoes (as Metroid Fusion and the original Metroid Prime had done) but Sakamoto revealed that the time delay between the two games meant it was no longer possible.Įventually released in 2004, Metroid: Zero Mission followed the typical trend of Metroid releases by selling less in its home country than it did abroad. Metroid: Zero Mission made its first official appearance at E3 in 2003. Due to concerns that its recent release was a departure from the series, Sakamoto decided to give players that were new to the series a proper taste of what the classic franchise was originally like.

metroid zero mission backgrounds

Considering the possibility of another Metroid project, one team member suggested Super Metroid, which made perfect sense thanks to the Game Boy Advance and SNES sharing very similar architecture.ĭirector Yoshio Sakamoto had other ideas, however, and wanted to remake the original NES adventure. The concept of Metroid: Zero Mission first began life in 2002 after Nintendo’s R&D1 team had just wrapped up Metroid Fusion.

metroid zero mission backgrounds

We explain why everyone should play Nintendo’s GBA reboot of its classic NES game.















Metroid zero mission backgrounds